Dnd traveling merchant items
Web14 rows · Chartered companies are granted rights to conduct trade along certain routes, to send merchant ships to various ports, or to buy or sell specific goods. Guilds set prices …
Dnd traveling merchant items
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WebJan 18, 2024 · D&D 's Wizard is the best choice for kind of merchant, due to their wealth of knowledge and access to a vast array of spells for different situations. The best Arcane Tradition is the School of Abjuration, as its casters are loaded with spells that protect against thieves, as well as criminal mages. WebMar 20, 2024 · RPG Market Generator is nice for this. Generates random items in markets for towns. Usually I'll just use whatever is in those and put them in a traveling merchants …
WebSep 1, 2024 · As a rather rare occasion the players could meet a (traveling) merchant who would have special items. This works well for trinkets, potions and other little things. The … WebJan 12, 2015 · In 5e, any traveling merchant in my world is going to have at least one interesting item. It will most likely never be a weapon or set of armor, but it could be a …
WebAug 13, 2024 · 100 DND Travel Encounters. A Elf Scout is running towards the players with a panicked look on his face. He is about to be attacked by 2d4+2 Giant Spiders. The players can help him defeat the spiders, or leave him to die. A group of halflings are running away from a group of kobolds. WebAug 9, 2024 · Availability levels are Limited (think traveling merchants), Rural, Urban, and Premium (capital cities and such). Hidden columns randomly roll a d100 (more or less) and if the roll is successful it randomly selects a price for …
WebMar 6, 2024 · Dungeon World has a similar system for travelling, which determines how fast you move ("pathfinder" role), who much provisions you spend ("provisioner") and how you can prepare for danger on the road ("watcher").
WebSep 2, 2024 · Use donjon's trinket generator to generate interesting items that stand out against a background of self-generated miscellany. Use chaotic shiny's merchant generator to generate shops, use gm discretion and system knowledge to fill in details as needed. Put the table generation on the players instead. pms 394 advanced undersea systemsWebYou'll find a few tools here at 5eMagic, and each one is designed and built by a regular DM. Most folks here enjoy how easy it is to generate a magic item shop quickly, but be sure to … pms 408 org chartWebApr 12, 2024 · The party crosses paths with a merchant pulling a cart. The merchant's cart is heavily locked with both magic and physical locks. If asked to barter, he will refuse. There is a fresh pile of earth on the side of the road big enough for a body. A giant is asleep in the middle of the road. pms 400d org chartWebItems Equipment This section details the mundane and exotic merchandise that adventurers commonly find useful in the face of the threats that the worlds of D&D present. View Equipment Magic Items Magic items grant capabilities a character could rarely have otherwise, or they complement their owner's capabilities in wondrous ways. View Magic … pms 410-1 fireline handbookWebStep 3: Rinse and Repeat. Once you’ve sold your items, repeat the process: purchase the 2nd or 3rd item at full quantity from a merchant. Travel to the next city to sell it for a profit. You can follow the optimal routes listed on Step 2. Continue this cycle until you’ve accumulated 200,000 Poring Coins. pms 435 change of commandWebGenerates random items in markets for towns. Usually I'll just use whatever is in those and put them in a traveling merchants stock. FluffyPhoenix • 4 yr. ago Have him sell one-use scrolls of the spells he knows with the cost scaling with the spell level. It'd give the group a chance to dabble with magics they may otherwise never use. pms 410-1 fireline handbook 2020WebMar 2, 2024 · There are quite a few random generators online that can give you ideas. Donjon, chaoticshiny, redkat, etc all have generators that will give you magic and … pms 425c gray